Editing - Audio

Treat Muted Audio Events like Deleted

Allows you to play the hidden event of 2 overlapping audio events when you mute the top event.

Use Mouse Wheel for Event Volume and Fades

Allows you to use the mouse wheel to move event volume and fades.

  • Moving the mouse wheel moves the event volume curve up or down.

  • Holding down Shift while moving the mouse wheel moves the fade curves.

  • Positioning the mouse in the left half of the event moves the end point of the fade in.

  • Positioning the mouse in the right half of the event moves the start point of the fade out.

Simple Crossfade Editor

Opens a simplified Crossfade dialog when you double-click a crossfade or select Audio > Fades > Open Fade Editor(s). The regular Crossfade dialog contains a host of additional, advanced functions for adjusting crossfades.

On Import Audio Files

Determines what happens when you import an audio file.

  • Open Options Dialog

    Opens a dialog where you can select whether you want to copy the file to the audio folder and/or convert it to the project settings.

  • Use Settings

    Uses the default settings for importing audio.

Remove Regions/Hitpoints on all Offline Processes

Removes regions/hitpoints of audio ranges when you perform offline processing.

On Processing Shared Clips

Determines what happens when you apply processing to a shared clip that is used by more than one event in the project.

  • Open Options Dialog

    Opens the Options dialog that allows you to select whether you want to create a new version of the clip or apply the processing to the existing clip.

  • Create New Version

    Creates a new editing version of the clip and applies the processing to that version, leaving the original clip unaffected.

  • Process Existing Clip

    Applies the processing to the existing clip. All events playing that clip are affected.

Enable Automatic Hitpoint Detection

Enables the automatic hitpoint detection for imported or newly recorded audio files.

Time Stretch Tool Algorithm

Sets the default algorithm that is applied when you use the Object Selection tool in Sizing Applies Time Stretch mode.

Default Warping Algorithm

Sets the warp algorithm for new audio clips in the project.