Markers
You can use a set of different markers to specify important positions in a sample.
- Sample Start
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Defines where the sample starts to play. Audio before this marker is ignored.
- Sample End
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Defines where the sample stops playing. Audio after this marker is ignored.
- Loop Start
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Defines where the loop starts.
- Loop End
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Defines where the loop ends.
- Velocity Start Range
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Defines the attack phase of a sample, which can be used for the modulation of the sample start via velocity.