Elevation Patterns for 3D Mixing
You can use elevation patterns to let the height parameter automatically follow a predefined curve while positioning a sound in the 2D pan area. The active pattern is shown in the Rear View pan area.
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To activate/deactivate an elevation pattern, click one of the Elevation Pattern buttons.
If an elevation pattern is active, Bottom-Top Pan cannot be adjusted manually.
The following elevation patterns are available:
- Wedge, Ceiling, Sphere
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These patterns correspond to the elevation modes that are defined by Dolby for Dolby Atmos authoring.
- Cup, Tunnel, Half-Pipe
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These patterns make use of the bottom of the 3D room.
NoteThis might not have the expected effect in a small room speaker setup with close distance between side and top speakers.
- Ridge
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This pattern is similar to Wedge but more suitable for 7.1.2 bed-only mixes without an additional object mix.
Automation Rules for Elevation Patterns
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An active elevation pattern overrides any automation for Bottom-Top Pan, however, the automation remains intact.
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If elevation is deactivated, Bottom-Top Pan is set to bottom, even if automation for bottom-top panning is present. Elevation On/Off can also be automated.