This chapter describes the methods for controlling playback and transport functions.
Before you start working, you need to make some settings.
This chapter describes general concepts that you will use when working with WaveLab LE. Getting accustomed with these procedures allows you to work more effectively with the program.
The Workspace window provides an editing and playback environment for each particular file type. Each environment contains functions that are tailored to the specific purpose of each file type.
In WaveLab LE, you can handle files in various ways. For example, rename files from within WaveLab LE or save files in various ways.
With this command bar you can control playback of an audio file or audio montage, navigate between various positions in an audio file or audio montage, and open the Recording dialog.
You can use the time ruler to jump to a position and start playback from there.
During playback, you can switch between playing back the left/right, mid/side, channel clusters of multichannel audio files, or both audio channels.
Playback scrubbing helps you find a specific position in an audio file by restarting playback repeatedly when you click and drag on the time ruler during playback or when using the Play tool.
You can determine how the view should be scrolled in Play mode.
Playback in the Audio Montage window works the same way as in the Audio Editor. However, there are some things to note.
Audio file editing refers to opening, editing, and saving audio files.
WaveLab LE provides you with a 3D Frequency Analysis for analyzing your audio.
Offline processes are useful for a variety of editing purposes and creative effects, for example, if the computer is too slow for real-time processing or if the editing requires more than one pass.
The audio montage is a multitrack non-destructive editing environment that allows you to arrange, edit, play back, and record audio clips.
You can record audio in the Audio Editor and in the Audio Montage window.
The Master Section is the final block in the signal path before the audio is sent to the audio hardware, to an audio file, or to the audio meters. This is where you adjust the master levels and add effects.
Markers allow you to save and name specific positions in a file. Markers are useful for editing and playback.
Looping a sound allows you to repeat a section of the sample indefinitely in order to create a sustain of unlimited length. Instrumental sounds in samplers rely on looping organ sounds, for example.
You can read audio tracks from regular CDs and save them as a digital copy in any audio format on your hard disk.
Podcasting is a method of distributing multimedia files over the Internet, for example, for playback on mobile devices and personal computers. Podcasts are distributed via the RSS standard (Rich Site Summary).
Customizing means making settings so that the program behaves and looks the way that you want it to.
You can configure WaveLab LE according to your needs.