Quadrafuzz v2
Quadrafuzz v2 is a multi-band distortion and multi-effect plug-in for processing drums and loops but also for treatment of vocals, for example. You can distort up to 4 bands. 5 different distortion modes with several sub-modes are available.
Frequency Band Editor
The frequency band editor in the upper half of the panel is where you set the width of the frequency bands as well as the output level. The vertical value scale to the left shows the gain level of each frequency band. The horizontal scale shows the available frequency range.
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To define the frequency range of the different frequency bands, use the handles at the sides of each frequency band.
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To attenuate or boost the output level of each frequency band by ±15 dB, use the handles on top of each frequency band.
Global Settings
- SB
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Switches between multi band and single band mode.
- Scenes
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You can save up to 8 different settings. If the default setting of a scene is active, the selected scene button lights up yellow.
If you change the default settings, the button lights up green, indicating that this scene has customized settings.
To copy the settings of a scene to another scene, select the scene that you want to copy, click Copy, and click one of the numbered buttons.
You can automate the selection of scenes.
- Mix
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Sets the level balance between the dry and the wet signal.
- Output (-24 to 24 dB)
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Sets the output level.
Band Settings
- Mute Band
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Mutes/Unmutes a frequency band.
- Solo Band
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Solos the corresponding frequency band.
- Bypass Band
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Bypasses a frequency band.
- In/Out meter
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Display the input and output level.
- Gate
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Determines the level at which the gate is activated. Signal levels above the set threshold trigger the gate to open, and signal levels below the set threshold close the gate.
Tape
This band mode simulates the saturation and compression of recording on analog tape machines.
- Drive
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Controls the amount of tape saturation.
- Tape Mode Dual
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Simulates the use of two machines.
Tube
This band mode simulates the saturation effects using analog tubes.
- Drive
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Controls the amount of tube saturation.
- Tubes
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Determine the number of tubes that are simulated.
Dist
This band mode adds distortion to your tracks.
- Drive
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Controls the amount of distortion.
- FBK
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Feeds part of the output signal back to the effect input. Higher settings increase the distortion effect.
Amp
This band mode simulates the sound of various types of guitar amps.
- Drive
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Controls the amount of amp overdrive.
- Amp Types
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You can select the following types of guitar amps:
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Amp Clean
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Amp Crunch
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Amp Lead
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Dec
This band mode allows you to decimate and truncate the input audio signal to create a noisy, distorted sound.
- Decimator
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Controls the resulting bit-resolution. The lower the resolution, the higher the distortion effect.
- Mode
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Allows you to select one of the four operating modes. In each mode, the effect sounds differently. Modes I and III are nastier and noisier, while modes II and IV are more subtle.
- S&H
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Sets the amount by which the audio samples are decimated. At the highest setting, nearly all of the information describing the original audio signal is eliminated, turning the signal into unrecognizable noise.
Delay
To open the Delay section, click the Delay button.
- Time
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Sets the delay time.
- Mode
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If this option is activated, the delay signal is routed back into the distortion unit to create a feedback with distortion.
NoteHigh FBK values and low Duck values in combination with activated Mode can lead to unwanted noise.
- FBK
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Determines the number of repeats for each delay.
- Duck
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Determines how much the delay signal ducks when an audio signal is present.
- Mix
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Sets the level balance between the dry and the wet signal.
Sliders
- Width
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Sets the stereo width for the corresponding band.
- Out
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Sets the output gain for the corresponding band.
- Pan
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Sets the stereo position for the corresponding band.
- Mix
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Sets the level balance between the dry and the wet signal.