Quadrafuzz v2

Quadrafuzz v2 is a multi-band distortion and multi-effect plug-in for processing drums and loops but also for treatment of vocals, for example. You can distort up to 4 bands. 5 different distortion modes with several sub-modes are available.

Frequency Band Editor

The frequency band editor in the upper half of the panel is where you set the width of the frequency bands as well as the output level. The vertical value scale to the left shows the gain level of each frequency band. The horizontal scale shows the available frequency range.

  • To define the frequency range of the different frequency bands, use the handles at the sides of each frequency band.

  • To attenuate or boost the output level of each frequency band by ±15 dB, use the handles on top of each frequency band.

Global Settings

SB

Switches between multi band and single band mode.

Scenes

You can save up to 8 different settings. If the default setting of a scene is active, the selected scene button lights up yellow.

If you change the default settings, the button lights up green, indicating that this scene has customized settings.

To copy the settings of a scene to another scene, select the scene that you want to copy, click Copy, and click one of the numbered buttons.

You can automate the selection of scenes.

Mix

Sets the level balance between the dry and the wet signal.

Output (-24 to 24 dB)

Sets the output level.

Band Settings

Mute Band

Mutes/Unmutes a frequency band.

Solo Band

Solos the corresponding frequency band.

Bypass Band

Bypasses a frequency band.

In/Out meter

Display the input and output level.

Gate

Determines the level at which the gate is activated. Signal levels above the set threshold trigger the gate to open, and signal levels below the set threshold close the gate.

Tape

This band mode simulates the saturation and compression of recording on analog tape machines.

Drive

Controls the amount of tape saturation.

Tape Mode Dual

Simulates the use of two machines.

Tube

This band mode simulates the saturation effects using analog tubes.

Drive

Controls the amount of tube saturation.

Tubes

Determine the number of tubes that are simulated.

Dist

This band mode adds distortion to your tracks.

Drive

Controls the amount of distortion.

FBK

Feeds part of the output signal back to the effect input. Higher settings increase the distortion effect.

Amp

This band mode simulates the sound of various types of guitar amps.

Drive

Controls the amount of amp overdrive.

Amp Types

You can select the following types of guitar amps:

  • Amp Clean

  • Amp Crunch

  • Amp Lead

Dec

This band mode allows you to decimate and truncate the input audio signal to create a noisy, distorted sound.

Decimator

Controls the resulting bit-resolution. The lower the resolution, the higher the distortion effect.

Mode

Allows you to select one of the four operating modes. In each mode, the effect sounds differently. Modes I and III are nastier and noisier, while modes II and IV are more subtle.

S&H

Sets the amount by which the audio samples are decimated. At the highest setting, nearly all of the information describing the original audio signal is eliminated, turning the signal into unrecognizable noise.

Delay

To open the Delay section, click the Delay button.

Time

Sets the delay time.

Mode

If this option is activated, the delay signal is routed back into the distortion unit to create a feedback with distortion.

Note

High FBK values and low Duck values in combination with activated Mode can lead to unwanted noise.

FBK

Determines the number of repeats for each delay.

Duck

Determines how much the delay signal ducks when an audio signal is present.

Mix

Sets the level balance between the dry and the wet signal.

Sliders

Width

Sets the stereo width for the corresponding band.

Out

Sets the output gain for the corresponding band.

Pan

Sets the stereo position for the corresponding band.

Mix

Sets the level balance between the dry and the wet signal.