Game Audio Connect
Game Audio Connect makes it easy to transfer game audio assets to game audio engines or middleware, such as Audiokinetic’s Wwise. As a sound designer, you create and edit game audio assets in Nuendo and directly transfer them to your game audio engine.
An audio engine that is enabled for Game Audio Connect is able to locate your audio parts, either on a local hard disk, in a network, or in a version control system. From your game audio engine, you can select an audio asset and make Nuendo open the project that contains it.